11/23/96
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Title : RIM
Filename : RIM.bsp
Author : Christian T. DeMeco
Email Address : demecoc@hnkc.com
Description : Deathmatch Quake level
Additional Credits to : Brandy Elliott, for her patience and understanding as I
slaved for many hours over brushes and entities. She's a saint.
Jim Lowell for his help in understanding the nuances of
THRED, a truly great Quake Editor.
Check out the Thred homepage at:
http://www.visi.com/~jlowell/thred
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* Play Information *
Single Player : No
Cooperative : No
Deathmatch : YES
Difficulty Settings : No
New Sounds : No
New Graphics : No
New Music : No, though I highly recommend the Blade Runner
Soundtrack, or the CD tracks from Syndicate Wars.
Demos Replaced : None
* Construction *
Base : New level from scratch
Editor(s) used : Thred
Known Bugs : None
Build Time :
Texture Wad used : "MYWAD"
Compile machine : Pentium 166, 32 meg.
QBSP Time : Long
Light Time : Long
VIS (-level 4) Time : 9.5 hours
Brushes : Many
Entities : Many
Models : Many
(For those of you wanting specifics on the compile, I can provide on request.)
* Other Info *
* Copyright / Permissions *
Authors MAY NOT use this level as a base to build additional
levels without contacting me for permission and a copy of my .map file.
If you're really nice, I'll remove that annoying copyright for you.
This BSP may be distributed ONLY over the Internet and/or BBS systems.
You are NOT authorized to put this BSP on any CD or distribute it in
any way without my permission.
* THRED LISCENSE INFORMATION *
This map was made with Thred. It is acceptable to distribute this
map over the Internet and BBS systems for free. It is not
acceptable to play this map on a commercial Internet server.
It is also not acceptable to charge for this map in any way
or charge for distribution of this map. This includes CD-ROM
collections of all kinds.